A Roundtable – Building or Expanding Your Higher Education Esports Program

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Join us on Wednesday, August 24 at 2:00 PM ET for an informative panel discussion on building or expanding your higher education esports program.

The Build or Expand Your Higher Education Esports Program The webcast is designed for CIOs, CTOs, esports directors, athletic directors, AV/IT directors, and other decision makers interested in starting an esports program or expanding a program existing in their college or university.

Our panel of experts will lay the groundwork for what you need to know, from bringing together the right stakeholders, planning the design of the facilities and the necessary documentation, including IT infrastructure, equipment and software. AV equipment, installation, competitive advantage, to ongoing service and support.

This webcast features experts from the National Association of Collegiate Esports, global technology company AVI-SPL, and multinational corporation Crestron, a leading manufacturer of AV/IT technology solutions.

Creation of the Foundation
You’ve decided to develop an esports program, but where to start? We discuss building the right stakeholder team.

Spatial planning
Whether starting a new program or expanding your existing program, proper space planning is essential. Whether it’s a multi-use or dedicated space, or an arena, several considerations can make or break a successful esports facility. We discuss the key elements.

Infrastructure, equipment and equipment
When nanoseconds count. From ensuring the right infrastructure is in place, to choosing and sourcing PCs and gaming headsets, to video processors and signal distribution, to audio walls and video to engage fans, we paint the big picture.

Build on
Ensuring interoperability between software, hardware and systems is critical. From programming to installation, we discuss what to expect during the build phase.

Game on
Ensuring that the day of the competition is well taken care of and how to avoid stoppages in play.

Upgrade
You’ve decided to expand your esports program. We discuss leveraging your current investment.

Beyond Game Day
Like anything, an esports program requires technology teams to ensure staff are trained and equipment and systems are always working and up to date. We discuss how to support your esports program without needing to hire brand new staff.

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Panelists

Brandon Brunhammer
LD & Simulation Director at AVI-SPL

Over 12 years of experience in the AV industry with a background working as a Solutions Architect, Operations Manager, and Information Technology and Production Engineer. work with clients to design and implement solutions with technology to unify multiple platforms to synchronize workflow. Set up personalized experiential environments to improve the customer relationship.

Michael DiBella
Product Marketing and Sales Director at Crestron

With over 20 years of highly innovative cross-channel marketing, Michael DiBella leads Crestron’s trade marketing efforts for the DigitalMedia, XiO Cloud and Control platforms. In addition to his business acumen, DiBella has become a recognized subject matter expert with speaking engagements at industry events such as InfoComm as well as serving on industry panels.

Ashley “AJ” Jones
Director, Sales and Member Services at National Association of Collegiate Esports

Ashley “AJ” Jones has been the Director of Sales and Member Services for the National Association of Collegiate Esports (NACE) since joining the team in August 2021. In her role, Jones works with the team of members of NACE to develop and implement a comprehensive recruitment and retention plan. Jones is the primary NACE representative for over 200 colleges and universities.

Jones served as Head Esports Coach at Park University in Parkville, MO from January 2019 to July 2021. While at Park University, Jones started the university’s first esports program. In the greater Kansas City area, Jones has created community and educational partnerships, including serving as President of the Kansas City Esports Coalition and Director of Outreach for KCGameOn. Jones also held the title of President-Elect of the NACE Board prior to her employment at the national office.

Moderated by Cindy Davis
Content and Brand Director
Audiovisual technology

For over 20 years, she has developed and delivered content for the industry’s top print and online publications as well as at live events and trade shows. Davis enjoys exploring the philosophy of converged technology spaces as well as diving deep into the complex topics shaping the AV/IT industry.

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About Irene J. O'Donnell

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